Storytelling is an act of cruelty. We are cruel to our characters because to be kind is to invite boredom, and boredom in storytelling is synonymous with big doomy death-shaped death. So: be cruel to your protagonist. Rob him of something. Something important. Something he needs. A weapon. An asset. A piece of knowledge. A loved one. A DELICIOUS PIE. Take it away! Force him to operate without it. Conflict reinvigorates stale stories. New conflict, or old conflict that has evolved and grown teeth.
Relax. No, celebrate. You were meant to be on this road you’re walking. And because others have walked it before, you can do so as well—if you do not give up.
What we all have in common is our desire to tell a well-crafted story. To create characters and worlds that stand the test of time—be it one month, five years, or a hundred. So do you. Tell your story.
heres to all the kids who have never found their name on anything in a souvenir store
They never have it spelled with a z.